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Crit Mode (v5)
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by Dccd
Spy Cards... With crits!
Mechanics
Cards with "Crit+x" add x amount to the Crit Rate. The Crit Rate is a percentage, up to 100%. Crits are "Per 3 ATK: ATK+1". You start with a Crit Rate of 5% by default.
Cards with "Dodge (x)" remove x amount of your opponent's Crit Rate.
Cards with "Sharpen+x" add x amount to the Crit Rate per x card. Basically Empower but for Crits
Cards with "Guard+x" remove x amount of your opponent's Crit Rate per x card. Basically Empower but Dodge
Cards with "Trick (x)" Lower your Opponent's Crit Rate by x amount and raise your Crit Rate by x amount. Basically Steal but for Crit Rate
Cards
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- Summon 5 Crit%
- Passive
- If Crit%: Unless Crit% (2): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (2): Unless Crit% (3): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (3): Unless Crit% (4): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (4): Unless Crit% (5): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (5): Unless Crit% (6): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (6): Unless Crit% (7): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (7): Unless Crit% (8): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (8): Unless Crit% (9): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (9): Unless Crit% (10): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (10): Unless Crit% (11): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (11): Unless Crit% (12): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (12): Unless Crit% (13): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (13): Unless Crit% (14): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (14): Unless Crit% (15): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (15): Unless Crit% (16): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (16): Unless Crit% (17): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (17): Unless Crit% (18): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (18): Unless Crit% (19): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (19): Unless Crit% (20): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (20): Unless Crit% (21): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (21): Unless Crit% (22): Coin (1): If ATK (3*): ATK+1 and Summon Critical Hit
- If Crit% (22): Unless Crit% (23): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (23): Unless Crit% (24): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (24): Unless Crit% (25): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (25): Unless Crit% (26): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (26): Unless Crit% (27): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (27): Unless Crit% (28): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (28): Unless Crit% (29): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (29): Unless Crit% (30): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (30): Unless Crit% (31): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (31): Unless Crit% (32): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (32): Unless Crit% (33): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (33): Unless Crit% (34): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (34): Unless Crit% (35): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (35): Unless Crit% (36): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (36): Unless Crit% (37): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (37): Unless Crit% (38): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (38): Unless Crit% (39): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (39): Unless Crit% (40): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (40): Unless Crit% (41): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (41): Unless Crit% (42): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (42): Unless Crit% (43): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (43): Unless Crit% (44): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (44): Unless Crit% (45): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (45): Unless Crit% (46): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (46): Unless Crit% (47): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (47): Unless Crit% (48): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (48): Unless Crit% (49): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (49): Unless Crit% (50): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (50): Unless Crit% (51): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (51): Unless Crit% (52): Coin (51): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (52): Unless Crit% (53): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (53): Unless Crit% (54): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (54): Unless Crit% (55): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (55): Unless Crit% (56): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (56): Unless Crit% (57): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (57): Unless Crit% (58): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (58): Unless Crit% (59): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (59): Unless Crit% (60): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (60): Unless Crit% (61): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (61): Unless Crit% (62): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (62): Unless Crit% (63): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (63): Unless Crit% (64): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (64): Unless Crit% (65): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (65): Unless Crit% (66): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (66): Unless Crit% (67): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (67): Unless Crit% (68): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (68): Unless Crit% (69): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (69): Unless Crit% (70): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (70): Unless Crit% (71): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (71): Unless Crit% (72): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (72): Unless Crit% (73): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (73): Unless Crit% (74): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (74): Unless Crit% (75): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (75): Unless Crit% (76): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (76): Unless Crit% (77): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (77): Unless Crit% (78): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (78): Unless Crit% (79): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (79): Unless Crit% (80): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (80): Unless Crit% (81): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (81): Unless Crit% (82): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (82): Unless Crit% (83): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (83): Unless Crit% (84): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (84): Unless Crit% (85): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (85): Unless Crit% (86): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (86): Unless Crit% (87): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (87): Unless Crit% (88): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (88): Unless Crit% (89): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (89): Unless Crit% (90): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (90): Unless Crit% (91): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (91): Unless Crit% (92): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (92): Unless Crit% (93): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (93): Unless Crit% (94): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (94): Unless Crit% (95): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (95): Unless Crit% (96): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (96): Unless Crit% (97): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (97): Unless Crit% (98): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (98): Unless Crit% (99): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If Crit% (100): Coin (1): Summon Critical Hit and If ATK (3*): ATK+1
- If He Cometh: Take ∞ Damage (ignoring modifiers)
- Null
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- Determines the chance of inflicting a Critical Hit, where the percent = number of this card
- Null
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- Per 3 ATK: ATK+1
- Null
- ATK: 3
- True Steal Card Crit% (8)
- Spider
- ATK: 4
- Per Venus' Bud: Summon 8 Crit%
- Plant
- DEF: 2
- VS Crit% (18): Empower +3 (Bot)
- Per Bot: True Numb Card Crit% (4)
- Bot
- ATK: 5
- Dodge (40)
- True Numb Card Crit% (40)
- Setup (Summon 10 Crit% as opponent)
- Zombie
- ATK: 8
- Crit+5
- Summon 5 Crit%
- Summon 5 Crit% as opponent
- Bot
- If Critical Hit: Heal 2
- Empower +2 (Chomper)
- Plant
- Chomper
- ATK: 5
- If Critical Hit: Damage Opponent 1
- Bug
- ATK: 3
- Per Midge: Summon 13 Crit%
- Bug
- Empower +2 (Fungi)
- VS every 2 Crit%: Summon Crit%
- Fungi
- Zombie
- Empower +1 (Seedling)
- Fortify +1 (Seedling)
- If DEF (1*): Summon Crit%
- Seedling
- Plant
- ATK: 8
- Dodge (-12)
- VS Critical Hit: Setup (TP-2)
- Summon 12 Crit% as opponent
- ???
- Empower +3 (Spider)
- True Steal Card Crit% (8)
- Spider
- ATK: 3
- Crit+7
- If Critical Hit: Exile From Opponent's Deck (4): any
- Summon 7 Crit%
- Plant
- Empower +4 (Mothfly)
- Bug
- Mothfly
- ATK: 6
- Pierce (∞)
- Crit+10
- If Kina and Yin: Summon 60 Crit%
- Summon 10 Crit%
- Bug
- ATK: 4
- If Crit% (20): ATK+6
- Bug
- If Crit% (40): ATK+∞
- Plant
- Bug
- ATK: 1
- Crit+5
- Dodge (5)
- Coin (3): Summon Venus' Bud
- Summon 5 Crit%
- True Numb Card Crit% (5)
- Bug
- ATK: 2
- Dodge (5)
- If Zasp: Heal 1
- True Numb Card Crit% (5)
- Bug
- ATK: 3
- If Mothiva: Summon 20 Crit%
- Bug
- ATK: 5
- Coin (2): Summon 15 Crit%
- ???
- Empower +2 (Thug)
- On Win: Setup (Summon 14 Crit%)
- Bug
- Thug
- ATK: 7
- Summon 20 Crit%
- Bug
- ATK: 3
- Empower +2 (Card Weevil)
- VS each Plant: Summon 10 Crit%
- Bug
- ATK: 2
- Crit+10
- If Poi: ATK+3
- Summon 10 Crit%
- Bug
- DEF: 1
- Dodge (10)
- If Cross: DEF+4
- True Numb Card Crit% (10)
- Bug
- ATK: 1
- Empower +1 (Wasp)
- Per Wasp: Summon 6 Crit%
- Bug
- Wasp
- ATK: 2
- If Pisci: Numb Enemy (1)
- Bug
- DEF: 2
- Prevent Numb any (1)
- If Cenn: DEF+4
- Bug
- ATK: 3
- If ATK (7): Lifesteal (1)
- Bug
- ATK: 1
- Pierce (3)
- Summon 8 Crit%
- Bug
- DEF: 2
- If Kabbu: Unless VS Crit% (30): Heal 3
- Bug
- Per Crit%: Summon Crit%
- Bug
- Crit+10
- Setup (ATK+2)
- Summon 10 Crit%
- Bug
- ATK: 2
- Crit+4
- If Maki: Crit+6
- Summon 4 Crit%
- If Maki: Summon 6 Crit%
- If Yin: Summon 2 Crit%
- Bug
- DEF: 1
- Dodge (4)
- If Maki: Heal 2
- True Numb Card Crit% (4)
- If Kina: True Numb Card Crit% (2)
- Bug
- ATK: 5
- Pierce (3)
- If Delilah: Summon 20 Crit%
- Bug
- ATK: 2
- Lifesteal (1)
- If Critical Hit: Lifesteal (1)
- If Stratos: True Numb Card Crit% (20)
- Bug
- ATK: 3
- DEF: 1
- True Numb Card Crit% (15)
- Dead Lander
- ATK: 4
- Coin (1): Summon 15 Crit% or True Numb Card Crit% (15)
- Dead Lander
- ATK: 3
- DEF: 3
- VS HP (5): Summon 80 Crit%
- Dead Lander
- ATK: 1
- Summon Crit%
- Plant
- Seedling
- DEF: 1
- Coin (1): DEF+2
- Plant
- Seedling
- ATK: 3
- Summon 3 Crit%
- Seedling
- Plant
- VS every 10 Crit%: DEF+3
- Seedling
- Plant
- Lifesteal (1)
- Plant
- Seedling
- DEF: 2
- Coin (1): DEF+4
- Prevent Numb Seedling (1)
- Plant
- Seedling
- ATK: 9
- Crit+9
- Summon 9 Crit% as opponent
- Summon 9 Crit%
- Seedling
- Plant
- ATK: 1
- VS every 3 Crit%: Summon Crit%
- Fungi
- Zombie
- ATK: 3
- Multiply Healing by 0
- VS every 4 Crit%: Summon Crit%
- Fungi
- Zombie
- ATK: 5
- Dodge (-20)
- VS Critical Hit: ATK+3
- Summon 20 Crit% as opponent
- Fungi
- Zombie
- VS Critical Hit: Damage Opponent 1 (max. 2 times)
- Fungi
- VS Critical Hit: If Critical Hit: Damage Opponent 2
- Fungi
- Coin (1): DEF+2
- True Numb Card Crit% (6)
- Bug
- Numb (1)
- Coin (1): Summon 11 Crit%
- Bug
- Coin (2): DEF+3
- Summon 9 Crit%
- Bug
- Numb (1)
- ???
- DEF: 1
- Numb (1)
- ???
- ATK: 1
- Draw 1 Card Midge Card (ignoring limit) (max. 2 times)
- Bug
- ATK: 2
- Summon 2 Crit%
- Plant
- Chomper
- ATK: 4
- Summon 4 Crit%
- Plant
- Chomper
- ATK: 1
- Coin (1): Summon Chomper
- Summon 7 Crit%
- Plant
- Chomper
- ATK: 2
- VS each Plant: Summon 7 Crit%
- Bug
- ATK: 1
- Summon 10 Crit%
- Bug
- ATK: 2
- Summon 6 Crit%
- ???
- ATK: 2
- On Win: Setup (Summon 4 Crit%)
- Bug
- Thug
- ATK: 3
- On Win: Setup (Summon 6 Crit%)
- Bug
- Thug
- ATK: 4
- On Win: Setup (Summon 8 Crit%)
- Bug
- Thug
- ATK: 6
- On Win: Setup (Summon 10 Crit%)
- Bug
- Thug
- Coin (1): ATK+1 or Summon 4 Crit%
- Bot
- ATK: 2
- VS Crit% (20): ATK+1
- Bot
- VS Crit% (50): If Bot (4): Heal 1
- Bot
- ATK: 4
- If ATK (1*): Summon 2 Crit%
- ???
- ATK: 2
- VS Crit% (30): ATK+3
- Bot
- ATK: 3
- VS Critical Hit: Numb Enemy (1)
- Bot
- ATK: 4
- VS Crit% (45): Lifesteal (1)
- ???
- Unity (2, Leafbug)
- Crit+4
- Summon 4 Crit%
- Summon 12 Crit% as opponent
- Bug
- Leafbug
- Unity (1, Leafbug)
- Summon 6 Crit% as opponent
- Bug
- Leafbug
- ATK: 2
- VS Critical Hit: ATK+5
- If Leafbug (3): Numb (1)
- Bug
- Leafbug
- ATK: 4
- True Numb Card Crit% (7)
- Bug
- ATK: 3
- True Steal Card Crit% (2)
- Spider
- ATK: 5
- True Steal Card Crit% (7)
- Spider
- DEF: 3
- True Steal Card Crit% (6)
- Spider
- ATK: 3
- True Numb Card Crit% (5)
- Bug
- ATK: 6
- Summon 10 Crit%
- Bug
- Summon 10 Crit%
- Bug
- Mothfly
- Summon 20 Crit%
- Bug
- Mothfly
- ATK: 1
- Summon 6 Crit%
- Bug
- Wasp
- ATK: 3
- Summon 10 Crit%
- Wasp
- Bug
- DEF: 3
- If Crit% (20): ATK+3 for self
- If Crit% (35): Numb Enemy (1)
- Bug
- Wasp
- ATK: 4
- Pierce (6)
- If Crit% (30): ATK+5
- Bug
- Wasp
- Lifesteal (1)
- Plant
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- ∞