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GitHub Copilot (v6)
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by Ben Lubar
This game mode is balanced using suggestions from GitHub Copilot.
Latest Changes
[In the following change list, text that is not in brackets is generated by GitHub Copilot. We do not question the decisions made by the all-knowing AI, as it is always correct.]
[P]ossible fix for Wasp Scout and Wasp Trooper having different ATKs.
[R]eworked Wasp Bomber to have +1 Attack per Wasp in the field.
[L]ifesteal is now implemented.
[Added the following new card:] Minion
[The TP cost of the new card] is 1.
[Its rank is] "Effect".
Its tribes are "Bug".
It has the following effects:
1. Add 1 to your Bug counter.
2. If this card is in your hand, you may play it.
[The following cards have received a buff:]
Wasp Scout: +1 Attack
Wasp Troopers: +1 Attack
Wasp Bomber: +1 Attack per Wasp in the field
[The following cards have been nerfed:]
Wasp King: -1 Attack
Madesphy: -1 Attack
Mothiva: -1 Attack
Venus' Guardian: -1 Attack
Zasp: -1 Attack
[ATK and Attack are not t]he same thing.
[E].g. Wasp King has +1 Attack, but its ATK is -1.
[False Mon]keys are now implemented.
They have the following effects:
1. If this card is in your hand, you may play it.
2. If this card is in the field, all False Monkeys are removed from the field.
[False Monkeys has rank] "Effect" and its tribes are "Bug".
[It costs] 1 TP.
by GitHub Copilot
The player starts with three cards. The player must keep track of the cards in their hand, and can only see the cards in their hand and the cards in the field. The cards are dealt face-up. The player can only see the cards they know are in the field. The player can only see the cards they know are in their hand.
The player can guess the order of the cards in the field by moving cards from their hand to the field. The player can only guess the cards they know are in the field. The player can only guess the cards they know are in their hand.
The player can only guess the cards they know are in the field. The player can only guess the cards they know are in their hand.
The player wins if they guess the cards in the order in which they were dealt.
The player loses if they guess the cards in the order in which they were not dealt.
The player wins if they guess the cards in the wrong order.
The player loses if they guess the cards in the wrong order, but only after guessing the cards in the order in which they were not dealt.
Cards
- ATK: 2
- Take ∞ Damage
- Spider
- ATK: 1
- DEF: 1
- Numb Own Card attack (1)
- If any (1) in Hand: Numb Own Card Venus' Guardian (1)
- If any (1) in Hand: Discard 1 Card
- Plant
- ATK: 4
- DEF: 4
- Numb Own Card Score (∞)
- Numb Card Score (∞)
- Per any in Hand: Summon Score
- VS each any in Hand: Summon Score as opponent
- Bot
- ATK: 2
- Summon 5 Score
- If Attacker or Effect or Mini-Boss (1): Summon 5 Score
- Zombie
- ATK: 1
- DEF: 1
- Bug
- ATK: 4
- On Lose: Replace With ULTIMAX Tank (1): Card ULTIMAX Tank
- Bot
- ATK: 1
- On Win: Damage Opponent ∞
- On Lose: Take ∞ Damage
- Plant
- Chomper
- ATK: 4
- DEF: 4
- Discard 1 Card
- Bug
- Discard 99 Cards
- Play From Deck (1): any
- Draw 1 Card
- Fungi
- Zombie
- ATK: 4
- Discard 2 Cards
- Seedling
- Plant
- ATK: 1
- Opponent Discards 99 Cards
- Draw 2 Cards (ignoring limit)
- ???
- ATK: 3
- Unless any (2) in Hand: Take ∞ Damage and If any (2) in Hand: Discard 2 Cards and Summon Peacock Spider (only once)
- Spider
- ATK: 1
- DEF: 1
- On Lose: Exile Self
- Unless Attacker or Effect or Mini-Boss (2): If Attacker or Effect or Mini-Boss (1): Exile From Field (99): any and Exile From Opponent's Field (99): any
- Plant
- ATK: 5
- DEF: 5
- If Non-Token (2): Numb Own Card False Monarch (1)
- On Lose: Replace Played With False Monarch (1): Card False Monarch
- Bug
- Mothfly
- ATK: 1
- Discard 1 Card
- On Lose: Exile Self
- Bug
- ATK: -1
- Summon a random _Wasp card
- Summon attack
- Bug
- ATK: 1
- Summon 7 random Non-Token cards
- Plant
- Bug
- ATK: 2
- Coin (3): Draw 1 Card or Discard 1 Card
- Bug
- ATK: 3
- Unless Zasp: Numb Own Card attack (1)
- Bug
- ATK: 1
- Numb Own Card attack (1)
- If Mothiva: Summon Game End
- Bug
- Coin (2): Coin (2): Summon a random Non-Token card or Summon a random Non-Token card as opponent or Coin (1): Summon a random Non-Token card or Summon a random Non-Token card as opponent
- ???
- Per Thug: Coin (1): Numb Own Thug (1)
- VS each Thug: Coin (1): Numb Thug (1)
- Bug
- Thug
- ATK: 3
- ATK: 2
- TK: 3
- DEF: 2
- If Star: Summon Star
- Bug
- VS each Plant: Add To Field (1): Plant
- Bug
- ATK: 7
- If Poi: Summon ATK for the rest of the game
- Bug
- ATK: 1
- If Cross: Play (4): Attacker or Effect or Mini-Boss and Play (1): Non-Token
- Bug
- ATK: 5
- Per Wasp: Summon attack
- Bug
- Wasp
- ATK: 3
- If Pisci: Setup (TP+3)
- Summon declares
- Bug
- ATK: 3
- If Cenn: ATK+4 and DEF+7
- Unless Cenn: ATK-1 and DEF+2
- Bug
- ATK: 1
- If ATK (4): On Win: Damage Opponent 1 and On Lose: Take 1 Damage
- Bug
- ATK: 3
- If Kali: Add To Deck (1): Non-Token
- Bug
- DEF: 2
- If Kabbu and any (1) in Hand: Play From Hand (1): any and Turns into Red Kabbu and DEF-2 and Replace Played With Red Kabbu (1): Card Kali
- Bug
- If Spider (2): Turns into Spider (final)
- If Venus' Guardian (2): Turns into Venus' Guardian (final)
- If Heavy Drone B-33 (2): Turns into Heavy Drone B-33 (final)
- If The Watcher (2): Turns into The Watcher (final)
- If The Beast (2): Turns into The Beast (final)
- If ULTIMAX Tank (2): Turns into ULTIMAX Tank (final)
- If Mother Chomper (2): Turns into Mother Chomper (final)
- If Broodmother (2): Turns into Broodmother (final)
- If Zommoth (2): Turns into Zommoth (final)
- If Seedling King (2): Turns into Seedling King (final)
- If Tidal Wyrm (2): Turns into Tidal Wyrm (final)
- If Peacock Spider (2): Turns into Peacock Spider (final)
- If Devourer (2): Turns into Devourer (final)
- If False Monarch (2): Turns into False Monarch (final)
- If Maki (2): Turns into Maki (final)
- If Wasp King (2): Turns into Wasp King (final)
- If The Everlasting King (2): Turns into The Everlasting King (final)
- If Acolyte Aria (2): Turns into Acolyte Aria (final)
- If Mothiva (2): Turns into Mothiva (final)
- If Zasp (2): Turns into Zasp (final)
- If Ahoneynation (2): Turns into Ahoneynation (final)
- If Astotheles (2): Turns into Astotheles (final)
- If Dune Scorpion (2): Turns into Dune Scorpion (final)
- If Primal Weevil (2): Turns into Primal Weevil (final)
- If Cross (2): Turns into Cross (final)
- If Poi (2): Turns into Poi (final)
- If General Ultimax (2): Turns into General Ultimax (final)
- If Cenn (2): Turns into Cenn (final)
- If Pisci (2): Turns into Pisci (final)
- If Monsieur Scarlet (2): Turns into Monsieur Scarlet (final)
- If Kabbu (2): Turns into Kabbu (final)
- If Kali (2): Turns into Kali (final)
- If Riz (2): Turns into Riz (final)
- If Kina (2): Turns into Kina (final)
- If Yin (2): Turns into Yin (final)
- If Stratos (2): Turns into Stratos (final)
- If Delilah (2): Turns into Delilah (final)
- If Dead Lander α (2): Turns into Dead Lander α (final)
- If Dead Lander β (2): Turns into Dead Lander β (final)
- If Dead Lander γ (2): Turns into Dead Lander γ (final)
- If Seedling (2): Turns into Seedling (final)
- If Acornling (2): Turns into Acornling (final)
- If Underling (2): Turns into Underling (final)
- If Cactiling (2): Turns into Cactiling (final)
- If Flowerling (2): Turns into Flowerling (final)
- If Plumpling (2): Turns into Plumpling (final)
- If Golden Seedling (2): Turns into Golden Seedling (final)
- If Zombiant (2): Turns into Zombiant (final)
- If Zombee (2): Turns into Zombee (final)
- If Zombeetle (2): Turns into Zombeetle (final)
- If Jellyshroom (2): Turns into Jellyshroom (final)
- If Bloatshroom (2): Turns into Bloatshroom (final)
- If Inichas (2): Turns into Inichas (final)
- If Denmuki (2): Turns into Denmuki (final)
- If Madesphy (2): Turns into Madesphy (final)
- If Numbnail (2): Turns into Numbnail (final)
- If Ironnail (2): Turns into Ironnail (final)
- If Midge (2): Turns into Midge (final)
- If Chomper (2): Turns into Chomper (final)
- If Chomper Brute (2): Turns into Chomper Brute (final)
- If Wild Chomper (2): Turns into Wild Chomper (final)
- If Weevil (2): Turns into Weevil (final)
- If Psicorp (2): Turns into Psicorp (final)
- If Arrow Worm (2): Turns into Arrow Worm (final)
- If Thief (2): Turns into Thief (final)
- If Bandit (2): Turns into Bandit (final)
- If Burglar (2): Turns into Burglar (final)
- If Ruffian (2): Turns into Ruffian (final)
- If Bee-Boop (2): Turns into Bee-Boop (final)
- If Security Turret (2): Turns into Security Turret (final)
- If Mender (2): Turns into Mender (final)
- If Abomihoney (2): Turns into Abomihoney (final)
- If Krawler (2): Turns into Krawler (final)
- If Warden (2): Turns into Warden (final)
- If Haunted Cloth (2): Turns into Haunted Cloth (final)
- If Leafbug Ninja (2): Turns into Leafbug Ninja (final)
- If Leafbug Archer (2): Turns into Leafbug Archer (final)
- If Leafbug Clubber (2): Turns into Leafbug Clubber (final)
- If Mantidfly (2): Turns into Mantidfly (final)
- If Jumping Spider (2): Turns into Jumping Spider (final)
- If Mimic Spider (2): Turns into Mimic Spider (final)
- If Diving Spider (2): Turns into Diving Spider (final)
- If Water Strider (2): Turns into Water Strider (final)
- If Belostoss (2): Turns into Belostoss (final)
- If Mothfly (2): Turns into Mothfly (final)
- If Mothfly Cluster (2): Turns into Mothfly Cluster (final)
- If Wasp Scout (2): Turns into Wasp Scout (final)
- If Wasp Trooper (2): Turns into Wasp Trooper (final)
- If Wasp Bomber (2): Turns into Wasp Bomber (final)
- If Wasp Driller (2): Turns into Wasp Driller (final)
- If Venus' Bud (2): Turns into Venus' Bud (final)
- Bug
- ATK: 2
- Setup (If any (1) in Hand: Add To Deck (1): Mini-Boss)
- Bug
- ATK: 2
- If Maki: ATK-2 and Turns into Maki and Replace Played With Maki (1): Card Kina
- Bug
- ATK: 4
- If Maki: ATK-4 and Turns into Yin and Replace Played With Yin (1): Card Yin
- Bug
- ATK: 4
- If Delilah: Exile Self and Return From Exile To Own Hand (1): Card Stratos
- Bug
- ATK: 2
- If Stratos: ATK-2 and Turns into Feral Dragon with Flying and Replace Played With Feral Dragon with Flying (1): Card Delilah
- Bug
- Numb Own Non-Token (1)
- On Numb: Turns into Dead Lander α
- On Numb: Replace Played With Zombiant (1): Card Dead Lander α
- Dead Lander
- Take 2 Damage
- Damage Opponent 2
- Dead Lander
- Coin (1): Turns into Dead Lander γ and Replace Played With Dead Lander γ (1): Card Dead Lander γ
- Dead Lander
- 1
- Plant
- Seedling
- Coin (1): ATK+0
- On Win: Draw 1 Card
- On Lose: Replace Played With Acornling (1): Card Acornling
- Plant
- Seedling
- ATK: 3
- If Acornling: Add To Deck (1): Non-Token
- Unless Acornling: If Acornling: Add To Deck (1): Non-Token
- Seedling
- Plant
- DEF: 4
- Coin (1): ATK+0
- On Win: Replace Played With Cactiling (1): Card Cactiling
- Seedling
- Plant
- If Acornling and any (1) in Hand: Play From Hand (1): any and Replace Played With Flowerling (1): Card Flowerling
- Unless Acornling: If Acornling and any (1) in Hand: Play From Hand (1): any and Replace Played With Flowerling (1): Card Flowerling
- Plant
- Seedling
- Coin (1): DEF+1
- Plant
- Seedling
- 1
- Seedling
- Plant
- 3
- Fungi
- Zombie
- 2
- Fungi
- Zombie
- 6
- Fungi
- Zombie
- 5
- Fungi
- ATK: 2
- If Jellyshroom: Turns into Bloatshroom and Replace Played With Bloatshroom (1): Card Bloatshroom
- Fungi
- Summon Bug Counter
- Bug
- Coin (1): Turns into Denmuki and Replace Played With Denmuki (1): Card Denmuki
- Bug
- Coin (1): Turns into Madesphy and Replace Played With Madesphy (1): Card Madesphy
- Coin (1): ATK+0
- Numb Own Card attack (1)
- Bug
- Exile From Hand (99): any
- ???
- 5
- ???
- 1
- Bug
- 2
- Plant
- Chomper
- 3
- Plant
- Chomper
- Summon Chomper
- Plant
- Chomper
- VS each Plant: Summon Bug Counter
- Bug
- 3
- Bug
- 3
- ???
- 1
- Bug
- Thug
- 3
- Bug
- Thug
- 2
- Bug
- Thug
- 3
- Bug
- Thug
- Summon Bug Counter
- Bot
- 2
- Bot
- Take 1 Damage
- Bot
- 1
- ???
- 3
- Bot
- 3
- Bot
- ATK: 1
- In Hand: Only Once: Modify TP Cost (-1): Card Haunted Cloth
- ???
- ATK: 1
- Per Non-Token: Summon Bug Counter
- Bug
- Leafbug
- ATK: 1
- Per Non-Token: Summon Arithmetician Counter
- Bug
- Leafbug
- ATK: 1
- Setup (If Leafbug (1): Summon attack)
- Bug
- Leafbug
- 1
- Bug
- 3
- Spider
- 2
- Spider
- 4
- Spider
- 2
- Bug
- 3
- Bug
- ATK: 4
- In Hand: Only Once: Modify TP Cost (-4): Card Mothfly
- Bug
- Mothfly
- ATK: 2
- Empower +1 (Mothfly)
- Bug
- Mothfly
- ATK: 3
- Summon attack
- Bug
- Wasp
- ATK: 3
- Summon attack
- On Play: Add To Field (1): Card Wasp Trooper
- Wasp
- Bug
- Coin (2): Summon attack
- Per Wasp: Summon attack
- Bug
- Wasp
- ATK: 3
- Exile From Field (99): Card Wasp Trooper
- Exile From Opponent's Field (99): Card Wasp Trooper
- Numb Own Card Wasp Trooper (∞)
- Numb Card Wasp Trooper (∞)
- Bug
- Wasp
- Lifesteal (1)
- Plant
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- Summon Bug Counter
- Not Played: Only Once: Modify TP Cost (-1): Card Minion
- Bug
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- Not Played: Only Once: Modify TP Cost (-1): Card False Monkeys
- Exile From Field (99): Card False Monkeys
- Exile From Opponent's Field (99): Card False Monkeys
- Numb Own Card False Monkeys (∞)
- Numb Card False Monkeys (∞)
- Bug